Rule Modification & Clarification
2017 Draft Lottery Process Finalized & Financial Model Fixed
Rules page has been updated, but here's the meat & potatoes.
DRAFT LOTTERY FOR 2017
i. For the 2017 Lottery, since there will be 15 teams in the NHL lottery this year, and we only have 14 teams in ours, we will be using draftpicklottery.com to run our lottery. We will use the same offs from the 2016 lottery, which are below (just obviously changing team names)
2016 NHL Draft Lottery Odds |
||||||
Team |
Odds |
Team |
Odds |
|||
Maple Leafs |
20% |
Sabres |
6% |
|||
Oilers |
13.5% |
5% |
||||
11.5% |
3.5% |
|||||
9.5% |
3% |
|||||
8.5% |
2.5% |
|||||
7.5% |
2% |
|||||
Coyotes |
6.5% |
Bruins |
1% |
ii. Since we cant have half a ball, the numbers will all be doubled. We will use draftpicklottery.com and put the ball values in. Select picks 1-3 like NHL, and then it will revert to standings at that point.
This will be done live for any who wish to watch, probably on Facebook Live (assuming I can figure that out), and will occur after the regular season.
Really this is the only 100% fair way to do it, and will be our normal practice until the NHL and BRHL align with number of teams in the lottery.
iii. Preventative Whining Section
1. Why not just eliminate Vegas' result? Because that actually weighs the top teams higher than they would have been (to scale). So that's not practical.
2. Why not just eliminate the 15th team and assign in order using Vegas? Because Vegas and the #3 seed get the same odds, it throws the entire scale off. Teams below have a worse chance again. And the #3 and #4 seeds would have same odds.
FINANCIAL MODEL *Note Day 134 was the first day these were properly implemented, as discussed previously, at the end of the season I will revisit what teams made, based on what they SHOULD have made over the course of the season. We did some adjustments at midway, I suspect there may be a couple small adjustments after the year, but nothing drastic. MOving forward, this model works*
1. Effective IMMEDIATELY GM’s are unable to change their ticket prices. Each team will fill their arena to capacity as season tickets are set at 100%. Your performance will dictate what you charge for ticket prices.
2. In addition to ticket revenue, the teams generate “other revenue” which STHS dictates as 49% of gate receipts. Using these two figures. We’ve projected out revenue so that if based on a 82 game (41 home games) season, There would be 3 tiers of teams, Every team will begin as a premier team for the start of the season, showing the excitement of your fans, and the promise of the new season; from there, performance will dictate your tiers. They will be reset at the end of every year.
3. There are 3 different tiers of teams
- Premier teams
i. The top 10 teams in the league. Based on WIN PERCENTAGE at the quarter marks.
- Mediocre teams
i. The top 10 teams in the league. Based on WIN PERCENTAGE at the quarter marks.
- Struggling teams
i. The bottom 10 teams in the league. Based on WIN PERCENTAGE at the quarter marks.
4. Ticket Prices
a. The only seating prices that change are those at the 6000 level.
i. Premier - $91
ii. Mediocre - $77
iii. Struggling - $63
- These different tiers, if at for 41 home games, will generate the following revenues
i. Premier - $1,469,140/game = $$60,234,740 regular season revenue
ii. Mediocre - $1,343,980/game = $55,103,180 regular season revenue
iii. Bottom - $1,218,820/game = $49,971,620 regular season revenue
- For Playoffs, ticket prices for the 6000 seats will be changed to $151, which generates $2,005,540 per game in revenue.